Nier: Automata, developed by Platinum Games, published by Square Enix, directed by Yoko Taro. This is a tale of a me going into this game with very wrong expectations and who paid the prize of believing all those big magazine Reviews.
“No Action Game Fan should miss this masterpiece”.. translated quote from IGN Germany. When all those reviews came up, I was hyped to get Nier: Automata, saw so much potential in the game, in the combat, in the gameplay and combining that gameplay with narrative.
However, it ended up being a clash of two forces who each had their own gameplay philosphy that went into two different directions, Taro and Platinum. In this article I will explain all the gripes and grips I had with Nier Automata, including positive and negative aspects.