When you want to create a game, what do you start with? The Story? The Characters? A Vacuum Cleaner (like Nintendo did it)? (A) certain core mechanic(s)? If you’re a creator like this the possibilities are seemingly endless if you have enough motivation, skill and eventually money. I am currently here thinking how a game from myself would look like, as I want to go into the direction of being a Game Designer. I now proudly present a concept of a formula for Beat’em’Ups which I call “The 3 Pillars of Combat”.
Nier: Automata, developed by Platinum Games, published by Square Enix, directed by Yoko Taro. This is a tale of a me going into this game with very wrong expectations and who paid the prize of believing all those big magazine Reviews.
“No Action Game Fan should miss this masterpiece”.. translated quote from IGN Germany. When all those reviews came up, I was hyped to get Nier: Automata, saw so much potential in the game, in the combat, in the gameplay and combining that gameplay with narrative.
However, it ended up being a clash of two forces who each had their own gameplay philosphy that went into two different directions, Taro and Platinum. In this article I will explain all the gripes and grips I had with Nier Automata, including positive and negative aspects.
“What the hell is this!?” you might ask. Yep, no gaming, no anime, it’s about something I did last Sunday, where I went to a public bath, full of slides and it was really damn fun. So I thought, I would share my thoughts and why I think that Galaxy Erding is one of the best things ever.
Whenever there is a problem, you look for a solution. However, if that problem happens to be very unclear up to this date, there is a high chance that the solution you have will not fix this problem or make things even worse. In case you didn’t notice it in the title, it’s about the subreddit r/anime.
…Hi. When was the last time I talked about actual anime? I think it’s been a while, so I present you proudly: A post talking about actual anime! To be specific the anime of the Fall Season 2016, with my impressions of episode 1 of each anime I watch!
I’ve been writing on an Umineko Review for way too long now and I pretty much gave up at this point. This was due to me not knowing how to spoil as few as possible, as pretty much all praise I give towards Umineko with the exception of the Soundtrack leads into a spoiler. This is not the only problem, the bigger issue is that I myself, the one who writes the review does not fully understand Umineko.
You probably have noticed, this blog has been very quiet for quite some time. So I wanted to take this opportunity and write down some thoughts I currently have, as well as giving you Insight of why this blog is so quiet lately.